FOURBALL CHAMPIONSHIP POLICY
The Fourball Championship is our first Major Tournament of the year and the following comprises everything you need to know about the format and rules. If you have further questions, contact the Tournament Chairman.
You can follow the tournament as players advance by checking out the brackets page.
This tournament is open to RPGC Members who are (a) members in good standing, (b) who have an established low index, and (c) who have competed in at least two (lowered from three in past years) RPGC sanctioned tournaments within 12 months prior to this tournament. Participation in the same event the year prior, does not count as an eligible round.
When you sign up to play, it's always best if you pay for your partner. Short of that, just leave your partner's name in the notes. In the event you do not have a partner to play with as a team, the Tournament Chairman will pair you up with another registered member within five strokes of your handicap index to form a team.
16 teams in each flight. Each team plays a 2-Man Best Ball. The top eight teams in each flight advance to the Knock-Out stage of the tournament. In the Play-In round each team won't be playing directly against the other team in their foursome, but against all other teams in their flight. Each player will get their allotted strokes as shown on their scorecard. Scores will be added hole by hole to get a final team score.
Teams will tee off according to flight. Championship, then President, then Vice President. As teams enter the bar after their round to receive a free beer/beverage coupon, the Tournament Committee will officially tally their scores.
Tie breakers for the Play-In Round will be determined by the best net score from the back nine and, if necessary, the back six then the back three. If teams are still tied then we'll start at 18 and go back, hole by hole, to determine the winner.
Once all scores are counted for a flight, teams that qualify will be placed on a large board and seeded according to how they finished on the day. #1 will play #8, #2 will play #7, etc in the Knock-Out stage. If your team isn't on the board, it means your team did not advance.
The field will consist of three flights. 96 players max. The first round matches for each flight will be randomly drawn by the Tournament Committee. In the event that we cannot fill all three flights with 16 teams each, random teams will get a bye in the first round.
MAXIMUM HANDICAP DIFFERENCE BETWEEN TEAMMATES
Teammates cannot be separated by more than five strokes, even if the course handicap calls for it. If one player is a 13 and his teammate is a 20, the 20 must play as an 18.
Because this a Major Tournament, all competitors will be required to use their Low Index or Club Index - whichever is lower. This index will be frozen from moving up during the tournament, but your index (either Low or Club) can always move down mid-tournament, including adjustments made by the Handicap Committee as stated in the Club Tournament Policies.
KNOCK-OUT / FOURBALL MATCH PLAY STAGE:
Once the Play-In round is over, all further rounds will be head-to-head, single elimination Fourball matches.
This tournament is a net Fourball match play competition where two competitors play as partners, each playing his own ball. The lower net score of the partners is the score for the hole. Player A and Player B are on one team, Player C and Player D are on the other team.
The Course Handicap of all four players is reduced by the Course Handicap of the player with the lowest handicap (Player A in the example below), who then plays from scratch. Each of the three other players is allowed 100 percent of the difference. All players will play off the lowest handicap player of the group.
Rule 23 applies. Players receive strokes off the lowest man in the foursome, who will play as a zero. Example as follows:
Championship flight will play from the BACK tees and all other flights will one teebox from the BACK tees (for Rancho, the Back tees are black and the next tees are blue). In the event a course is selected that has more than three sets of tees, the BACK tees shall be the tees with the greatest yardage under 7,000 yards.
SCGA FOURBALL CHAMPIONSHIP
When the winners of each flight have been determined, there will be a "last man standing" contest to determine which team shall represent Rancho Park at the prestigious SCGA Net Four-Ball Championship scheduled in the Fall.
In the event that one or both players on a team cannot participate in the final, the result is a forfeit. The winning team becomes champions but do not earn the right to play in the Tournament of Champions.
The Fourball Championship shall be played on any 18-hole championship length golf course. All competitors shall exercise due diligence in the selection of golf course for the match play, make good faith effort to complete the round within the deadline, and report the match results via email or text to the Tournament Chairman immediately after completion of the match.
It is the responsibility of ALL players in each match to find a mutually agreeable date, time and course for the match to be completed by the deadline. Failure to complete your match by the deadline may result in disqualification. Please communicate with the Tournament Chairman if there are any problems or difficulties in scheduling and completing your match by the deadline.
If players cannot agree on a date, time or course to play the following options will be applied:
- If players cannot agree to play during the week or on the weekend, the weekend takes preference.
- If players cannot agree on Saturday or Sunday, Saturday takes preference.
- If players cannot agree on a time to play, the tee time closest to 9:00 am will be used.
- If players cannot agree on what course to play the following list is used to select a course in order: Rancho, Wilson, Harding, Encino, Balboa, Hansen Dam, Woodley.
- If still unable to agree upon a course, then contact the Tournament Chairman, let him know the two courses you are deciding between, and he will select the course to be played.
Failure to properly communicate with the Tournament Chairman and play your match by the deadline WILL result in disqualification.
REPORTING TO THE FIRST TEE
There may be an occasion when one team member will be late or may not be able to play at all. In that event, the lone remaining team member may play the other team by himself until his teammate arrives, but he is only allowed to play one ball.
RULES OF GOLF
All play shall be in accordance with four-ball match play in the USGA Rules of Golf (Rule 23). It is the responsibility of each partner to know the rules of four-ball match play and how they differ from regular stroke play.
Competitors shall agree to a tie-breaking method prior to commencing play. Here are some suggestions, but they are not mandatory:
- Playing another 18 hole match, so long as match is completed by the posted deadline, or
- Resume play immediately and continue play hole-by-hole until a hole is won. Players shall receive the same strokes on the same holes they had in the first eighteen holes, or
- Use a card off method (back nine, back six, back three, 18, 17, 16, etc...) to determine the winner, or
- A coin flip to determine the winner
If the 18 hole Match ends in a tie, then the competitors shall proceed forward with the agreed upon method. In the event that the competitors keep playing and are still tied after another 18 holes or they cannot continue playing due to darkness, they should meet to play another 18 holes on another day unless they cannot complete this round by the deadline.
If the competitors cannot reasonably settle who is the winner of the match by the deadline, it will be the Tournament Chairman's discretion on how the winner of the match will be decided. The Tournament Chairman's decision will be final.
WHEN MATCH IS CLOSED OUT:
In the event the match has been "closed out" before 18 holes have been played, the stipulated round is deemed to have been completed. Once the Match has been completed, each player MUST post Net Par for any hole remaining to be played. A Net Par is the assigned par for a hole, plus any handicap strokes which the player would be entitled to receive on that particular hole (based on current course handicap.)
POST SCORES AS COMPETITION (C) ROUNDS
You are responsible for posting scores as a "Competition" (C) score. Failure to post as a Competition Score or failing to post immediately after each of your completed match will result in a penalty round being issued to your scoring file. There's a great GHIN app that makes it easy to post your scores from your phone, we suggest you download it. Takes about a minute to post your scores from the app.
Upon completing a match, it is the responsibility of BOTH teams to immediately post their scores (as Competition C) and for the WINNING team to email the completed scorecard to the Tournament Chairman.
DEADLINES FOR COMPLETION OF ROUNDS:
1st round – February 15 to March 7
2nd round – March 8 to March 28
3rd round – March 29 to April 18
4th round – April 19 to May 9
Tournament Chairman may make an exception if there is a good enough reason for a delay past a deadline.
SCRIP PRIZE PAYOUTS ($4,950 TOTAL PRIZE PURSE):
Champion (6): $500
Runner-up (6): $175
Semi Finalists (12): $75 per player
POINTS (Golfer of the Year):
30 points for the Champions
24 points for the Runner-Ups
15 points each for Semi Finalists
6 points each for Quater Finalists
(One additional participation point is awarded to all players participating in the tournament).
If you have any questions or comments please contact me.